Interested in meeting me in person? I’ll be at the 2019 Granite State Comic Convention in Manchester, NH this weekend! If you’re in New England, swing by the Gnomish Press booth at Table D5 in the general vendor area.
Get a free digital copy of “The Cabal of Thotash” when you join J. Zachary Pike's mailing list.
J. Zachary Pike was once a basement-dwelling fantasy gamer, but over time he metamorphosed into a basement-dwelling fantasy writer. A New Englander by birth and by temperament, he writes strangely funny fiction on the seacoast of New Hampshire.
posted by J. Zachary Pike
Since the launch of Son of a Liche last year, the one item that keeps coming up in questions and requests from fans is a list of Nove’s Principles of Universal Irony. Part of the reason I wasn’t immediately forthcoming with a complete list is that some of Nove’s work wasn’t included in that book. You’ll need to wait for Dragonfired to complete your Novian studies, but that’s no reason not to get a head start now!
“The exact ratio of irony to matter in the universe is known as Nove’s Constant, and by definition it’s more than you’d expect.” – Son of a Liche
The Third-Age Gnomish philosopher-scientist Nove was best known for his theory that the reality is partially comprised of various forms of irony. Most of his work was boiled down in his seminal Principles of Universal Irony, which laid out several derivative concepts of his work on Nove’s Constant. Nove hoped to express his ideas as mathematical laws, but every time he presented his work to the Philosopher-Scientists Society of Essenpi, a ready exception to his equations was discovered no matter how carefully he had checked the math. Nove insisted that this was only further evidence of the merits of his work. The PSSE agreed, but in principle only, and Nove’s works never became law.
The third and final book of The Dark Profit Saga puts Gorm on the trail of a conspiracy of epic proportions
Last updated on August 26, 2019
The Dark Profit saga is an economically epic trilogy set on Arth, a world that's fantastic and familiar all at once. On Arth, professional heroes kill monsters for valuable loot, but it’s powerful corporations that reap the rewards.