Winner for Humor and Finalist for Fantasy in the 10th Annual National Indie Excellence Awards
The adventuring industry drives the economy of Arth, where professional heroes are hired to risk their lives to slay fantastic creatures. After said slaying, the loot gets hauled back and divided among investors, banks, plunder funds, adventurers, and the Heroes’ Guild. This works out well for everyone but the Shadowkin—Orcs, Goblins, Kobolds and the like—who must apply to become Noncombatant Paper Carriers (or NPCs) to avoid being killed and looted by heroes.
When Gorm Ingerson, a disgraced and drunken Dwarven ex-hero with a checkered past, stands up for an undocumented Goblin, he is forced to accept a suicidal quest to save himself and his new friend from certain death. With one shot at redemption, Gorm must get his party of eccentric misfits to stop fighting each other long enough to recover a stolen treasure and stay one step ahead of the powerful organizations showing an unusual interest in their progress. Through a series of unfortunate choices and with the guiding hand of an insane goddess, Gorm inadvertently sets off a chain of events that will change his life—and the world—forever.
“A complete joy of a book.”—Josh Mauthe, The Library Police
“A humor-infused love letter to the fantasy genre by way of economics… and it’s a blast to read!“—Christopher Kellen
“…funny, clever and well-written...one of the best books I have read in a long while.“—Amazon Reviewer
“A fun and humorous read with great characters that you really get attached to. An intelligent take on the typical fantasy trope. Highly recommended.“—Michael Trevor Wood
“A must read for any gamer or lover of fantasy“—Amazon Reviewer
“From the complicated workings of loot adjustment and plunder funds to the simple plight of a washed-up hero, Orconomics is a hilarious and eye-opening Pratchett-esque glimpse into the world of Professional Heroes and FOEs.“—Amazon Reviewer
“One of the Best and Most Unusual Fantasies in Years...It is brilliant.“—Amazon Reviewer