I backed the Shadowrun Returns Kickstarter a couple of years ago, and I confess that I was a disappointed in the game that arrived back then. With a linear story on rails, simplistic combat, an etremely limited save game feature, and a general lack of polish, Shadowrun Returns never did the Shadowrun setting justice. But the team kept working, releasing a better campaign set in Berlin, and then overhauling the Berlin campaign to be a richer, deeper standalone game. It’s the awkwardly-titled Shadowrun: Dragonfall – Directors Cut, and with it they’ve finally delivered the game I was hoping for. It was worth the wait.